We will bury you !

wic-win-cover.jpgA couple of days ago, I found myself with a few hours of free time so I decided to download the World In Conflict (WIC) Single Player Demo. WIC was a game that was on my ‘maybe’ list: I wasn’t really sure if it would be worth it but I decided to give it a go. Long story short, two hours after installing the demo, I had the full game in my possession. This game is a lot of fun and Tom Clancy fans will enjoy the the storyline immensily. It’s basically a ‘what if’ scenario where, instead of falling apart, the Soviet Union decides to blackmail Europe, which prompts Nato and pretty much the rest of the Western World to declare war.

The graphics are top notch. DX10 games are finally here and WIC doesn’t disappoint. It makes excellent use of DX10’s new features to create amazingly realistic explosions. You will be awe-struck, the first time you drop an A-Bomb. The (volumetric) smoke lingers for ages and buildings are realistically blown apart by the shockwave.

The gameplay, while solid, is just that…solid. I’ve read a couple of reviews that say that WIC is one of the more innovative RTS’s on the market. I disagree.. in a big way. In fact, I had to check on the box to make sure it was actually developed by Massive Entertainment. The whole mission structure, the way you capture control points, the cutscenes in between the missions, even the freaking menu system are copied straight out of any Relic Entertainment RTS released in the last 3 years. Suffice to say, if you like WIC you’ll probably also like Dawn Of War or Company Of Heroes. In fact, think of WIC as Company of Heroes in modern times with the already minimal base building aspect removed.

Now, is that a bad thing? Hell no! 🙂 I’m having a blast. The frantic gameplay constantly keeps you on your feet. The story (nicely narrated by Alec Baldwin) is quite engrossing. It is a bit U.S. biased but that’s easily forgiven.

So basically if you just have time to play one RTS until the end of the year, World In Conflict just might be the one.


One comment

  1. Droniac

    I’d have to agree that World in Conflict is not exactly the most innovative RTS out there, but certainly more-so than.. well.. any other RTS release this year thus far. It does introduce the whole super-small-scale combat with varying classes element, which totally transforms it’s multiplayer into something never seen before really. Singleplayer-wise it doesn’t make much of a difference though, aside from the fact that you’re playing with lots of allies all-the-time.

    Can’t agree with it being a copy-cat of Relic Entertainments’ recent games though. Yes they share a lot of resemblances, but that’s only because Dawn of War and Company of Heroes were modeled after an older Massive Entertainment game: Ground Control.

    In spite of this year marking the return of the Command & Conquer and Total Annihilation (well… sort-of) franchises, in my opinion there really isn’t a better candidate for strategy game of the year than World in Conflict.